I left out some of Big Moms moves like the combined attacks and the like because I bet most of us care more about the Homies than the moves. Honestly if there r too many moves I bet most ppl would be fine getting rid of the offensive moves and just having homies. There are a few down there though. I tried to add the suggestions we talked about in the original discord post as well.
If you take all of someone’s hearts they die… obviously. But if you don’t have enough hearts to perform a move it just won’t work, and you need atleast one more heart than it requires
Passives:
Soul meter: The soul meter has a max of 100 souls and is used to make homies. Your max increases by 100 souls for every additional heart you gain over 20
Soul steal: Killing enemies increases your souls based on the amount of hearts they have
Special Homies: Special homies are made using the users own lifespan. Spawning them will decrease your maximum hearts. Their health correlates to the amount of hearts you used to make them. Special homies have extreme regeneration and will heal to full health after 2 ticks so constant damage or a one shot will be needed to take them down. Special homies can only be damaged by Yomi Yomi no Mi users.
Homies: Homies will automatically attack any enemies or players not in the users crew or faction
Abilities:
Flower Homie (10 souls): Spawns 10 flower homies with 1 hp. Damage similar to zombies
Chess Soldier Homie (20 souls): Spawns a chess soldier with 20 hp. Damage similar to pirate with sword
Tree Homie (50 souls): Spawns a Tree homie with 50 hp. Damage similar to pirate brutes (w/out mace)
Increase Lifespan (100 souls): using this ability on a player increases their max hearts by 1. Shift-use to use on yourself
Soul Pocus (only works on players with lower doriki): While this ability is active hitting an enemy with a fist will steal their lifespan by lowering their max hearts. The amount of life stolen is based on how long you take to hit a player after activating the ability, with 1 heart for each second up to 20 seconds. This inadvertently gives a strength buff
Incarnation Special Homie (10 hearts): Spawns an incarnation homie, incarnation homies can follow their user or be set to stay at a location (they won’t load chunks so someone will have to be loading a chunk for them to work). By right clicking the incarnation homie allies lower their max hearts while filling the incarnation homie with souls giving them a temporary strength buff. These souls will automatically fill your soul meter like a cola backpack. Once every minute the incarnation homie will add one soul for every nearby villager.
Sword Special Homie (10 hearts): Gives you a sworld special homie. Deals 7 damage, has increased range and is required for certain abilities. The sword homie can also be used to control regular homies. Holding right click will stitch between guard and follow modes. Shift-right clicking will toggle between flowers, chess pieces, and trees. Another player holding your vivre card will work in the same way if you are not there
Sun Special Homie (40 hearts): Spawns a Sun Special Homie. Works like a wolf. Shoots fire at enemies. Can be damaged by fishman karate or foxfire sword style if it’s ever added. Right click to mount and fly on it.
Cloud Special Homie (40 hearts): Spawns a Cloud Special Homie. Works like a wolf. Shoots lightning at enemies. Right click to mount and fly on it.
Ikoku Sovereignty: with Sword Special Homie in hand swing your sword to send a wave of massive damage in front of you
Raitei: Grabs your cloud special homie and uses it to punch your enemy deals massive damage while knocking down your enemy. Requires empty hand and cloud homie to be active. (Doesn’t actually mess with the homie as long as it’s active this ability can be used)
Heavenly Feuer: Grabs your sun special homie and uses it to punch your enemy deals massive damage while igniting your enemy. Requires empty hand and sun homie to be active. (Doesn’t actually mess with the homie as long as it’s active this ability can be used)
Tenman Daijizai Tenjin: Calls a small thunderstorm that strikes at enemies in a certain radius for 10 seconds. Requires cloud homie to be active