Passives:
Flower power- You are immune to hunger and hunger based effects(like Suna’s dehydration).
Flourish- Using moves causes flowers/foliage to grow in the area.
Biome materials- Depending on the biome you are in, it changes the wood your moves are made of and the foliage you produce(This is a mechanic, not a passive).
Logia intangibility- You are immune to all forms of damage except for fire.
Moves:
Forest form- You turn into a massive tree man, similar to Buddha in size and in the defense buffs you receive. The strength and AoE of your moves in increased in this form and it has a long duration. The trade off is you are unable to move.
Vine impale- You erect multiple vines piercing all mobs in the vicinity of your crosshair, and siphoning a small amount of HP from them.
Vine grab- You erect multiple vines grabbing and stunning all mobs in the vicinity of your crosshair.
Groves of wrath- You erect multiple large wooden fists around you, clicking M1 will cause them to be launched towards your crosshair.
Firebreak forest- You absorb nearby fire, similarly to Gasu’s Karakuni, consequently making your growth immune to fire(technically).
Biome Regrowth- A large AoE move functionally like ice age. Rather than freezing everything, you rapidly grow trees/foliage based on the biome you are in, this would also stun any mobs in its AoE. This move, or fruit, could also have mod support letting you regrow modded forests.