Ope is one of my fav fruits so I'll try make it more interesting/ more fun to play (tldr below)
- New ways to do shambles: shambles with small stones
So law has demonstrated this strategy of flicking a stone pellets then swap places with them.
Maybe a way to incorporate this into the game is to add another mode to shambles where the user flicks a stone (shoot a small projectile like bullets) first that doesn't deal dmg then using the ability again will teleports the user to the projectile.
Why do this? this'll improve maneuverability of this fruit and make pvp more fun imo. I sometimes feel that the existing shambles is a bit limited.
2.Amputate
This is law's signature skill, it has to be in the mod (please)
My take on this is that anything hit with sword while using this skill will get status "cut" (shown visually or not personally I don't care) and will be locked out of any movement ability.
Now you may ask, hey it seems to me that this is just worse mes. why use this when mes exists?
To answer this, I've come up with 2 ways
one: make the ability be a "dashed cut" like swordman's
two: make it so the sweep attack is large and this'll be better than mes for handling groups of enemies (will be useful in pve I think)
Also the alternate version would be Radio knife: maybe just amputate but longer effect.
3.Takt!
The problem: takt in the mod rn only serves as means to extend combo in my opinion. It's not really capable of adding pressure or inflicting damage on its own (well if you exclude drowing enemies in lava or something)
My solution:
Firstly I'd love to see throwing objects with takt. I imagine this to be like shift+using the ability after using takt will throws the entity/blocks forward, dealing some damage upon collision.
Secondly, an alternate mode of takt, summons stone spikes from the ground where the user is looking (from law vs smoker fight). This should deal decent/small damage with ok cooldown imo.
(look at suna's grande espada for reference, except the damage and cooldown part)
4.scan
The user steals currently equipped items from entities inside the room, similar to jiki's attract.
Note: this only works if the user has higher haki. Using this might make shambles go on cooldown too (?) idk.
5.Regarding healing
Don't forget that ope fruit is not only capable of operation.
So I think it's fair that we give ope users the ability to:
perform operation on themselves and/or a passive that makes it so they don't need medic bag to use doctor's heal skill (or don't damage the bag).
Maybe the users would be locked in places and unable to do anything as they operate on themselves.
That's it, thanks for taking your time to read my suggestions.
tldr; I suggests a skill to flick stone pellets and shambles with it, amputate skill (with radio knife), new takt, scan skill, and healing move/passive.
Please feel free to share your ideas on what to improve/change or whatever, I would like to see how far could we make ope more fun. But if you're gonna do that, please spend sometime and not just read tldr so you can fully understand what I'm trying to say.
Holy shit I've written like an essay, send me some help.